Following the death of Nintendo President Satoru Iwata, the company’s plans of releasing their first mobile game will continue on with the support from another video game company DeNa. The two companies have been working together for Nintendo’s initial step into the mobile market. In the past, Iwata was asked as to why it took them so long to join the mobile game industry and he said they were trying to fix “certain issues” regarding the type of games they wanted to release. In a previous interview with Iwata, he mentioned that they are establishing a philosophy wherein games for the mobile platform will not be released for the dedicated gaming device, 3DS. Therefore, don’t expect titles like the Super Mario 3D Land and The Legend of Zelda: Oracle of Ages to be available on mobile anytime soon. This is not a porting operation. The goal is to create new games, built around Nintendo’s game sense, style, and play that are optimised for smart devices.
What do we know so far?
There have been various rumors spreading online about Nintendo’s upcoming first mobile game release. But do any of these rumours have any substance? Here are some of the facts about the company’s upcoming steps:
1. DeNA CEO Isao Moriyasu mentioned that their company will solely focus on building iOS and Android applications rather than producing exclusive Nintendo software. A good sign that they are taking the project seriously.
2. The gaming giant is planning to release a mobile membership service. Similar to Windows Phone and their Xbox for Mobile, Nintendo is working on a game service where users will be able to access a myriad of games using a single account.
3. The mobile games may come for free at first, but this won’t last forever. Iwata has said himself in an interview that “We do not want to use the free-to-play terminology that implies that you can play games for free.” He added “Instead, we use the term ‘free-to-start,’ as this term more aptly describes that at the beginning you can start to play for free.”
4. Contrary to popular belief that Pokemon Shuffle will be the first Nintendo mobile game, the company is actually working on five fresh titles exclusively for smartphone and tablet users.
What should Nintendo consider?
Although Nintendo has been in the gaming industry for a while, mobile devices remain an unknown quantity for them. Thus, their announcement early this year was a surprise not only to the gaming sphere but also to gamers alike. What type of games are they planning to release first? Apart from that, many gamers are also hoping that Nintendo offer the best games with the best user interface and experience for all types of gamers. What should they consider?
• Screen size
Not all mobile devices are blessed with a large screen. Some come with a 4.7-inch or larger displays like the iPhone 6 featured by O2 that comes with 5.5-inch Retina Display, while other devices are still running a WVGA screen at 4-inches. If they want to entice mobile gamers, then their user experience must fit all types of screen sizes.
The processing power of devices is another feature to consider. There’s an option between Dual-core, Quad-core, Octa-core, and the infamous 64-bit chipset like the A8 processor. We get it: The higher the processing power, the seamless the experience. But, please make a game that isn’t processor- and graphic-hungry because no one wants a frozen screen mid-game.
• Offline or Online
Yes, game style is another important factor here. Will the titles be available to be played offline, online, or both? Although multi-player online games are the most popular, not all Internet connections in the world are as fast and reliable to play these types of games.
• Fix those bugs quickly
Gamers will always find a problem with your app, and that’s inevitable. But, a concern left unanswered is what really turns them off. As a big gaming company, Nintendo must respond quickly to any bug issues. Mobile gamers understand updates – just make sure that those updates are worth installing for.
Reports have it that Nintendo is now working on five mobile games, where the first official licensed title will premiere before the year ends, while the rest are set to be launched on April 2017. This has been confirmed by the CEO of DeNA during the Pocket Gamer Connects event last month. The five titles will each represent different known Nintendo properties, and DeNA is hoping to explore multiple game genres across its release.
What do you think about Nintendo’s late arrival to the mobile market? What type of games are you waiting to see from this company? Stay updated with the latest headlines on our news section.