Colourful adventures await those who launch into ‘Rainbow Skies’

by February 22nd, 2013

Rainbow Moon developers eastasiasoft have announced that they’re reaching to multi-coloured stars yet again with new RPG Rainbow Skies.

YARS

Today, eastasiasoft—the Hong Kong-based developer and publisher of interactive entertainment—announced that they have once again teamed up with their trusted indie developer SideQuest Studios to work on Rainbow Skies.

“Built on Rainbow Moon’s system, Rainbow Skies is a completely new game that is set in a new world with new characters and a new story,” said Marcus Pukropski, CEO of SideQuest Studios. “A lot of feedback has been taken into consideration and we are confident that Rainbow Skies will offer an even deeper and more versatile gameplay experience, while staying absolutely true to its roots. We can’t wait to show more of Rainbow Skies to our fans.”

These are just some of the new features that players can expect from Rainbow Skies:

  • Monsters can be caught, upgraded, and become part of the player’s party
  • An advanced battle system with new combo attacks
  • New treasure-hunt quests and an improved side quest system
  • Various buildings can be entered and explored
  • A lot of new and exciting dungeon elements
  • New mini games
  • Tons of new and exciting content that will keep gamers hooked

Rainbow Skies is currently in an early development stage and expected to launch for consoles and handhelds in late 2014. More information, including confirmed target platforms, will be announced in the near future.

For first work-in-progress screenshots, and frequently updated game information, visit Rainbow Skies’ official website at www.rainbow-skies.comand its dedicated Facebook page at www.facebook.com/RainbowSkiesGame.


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Ben Taylor

Well, after 4 years lurking in the darkest corners of YARS, it's probably about time I updated this profile. I'm Ben, one of the senior editors here, and outside of scribbling on here, editing and finding pwetty pics to put in reviews, I'm studying 'Game Cultures' at uni. That's...that's game development in simpler terms, I don't spend my time analysing pixelated toes to determine whether they're 'art' or not. Anyway, I generally write to either save people money on utter crud or at least make them smile in some wry way with my bitterness and general disdain. If you're not laughing with me, you're laughing at me, and hey, that's progress in my books. 🙂

About Ben Taylor

Well, after 4 years lurking in the darkest corners of YARS, it's probably about time I updated this profile. I'm Ben, one of the senior editors here, and outside of scribbling on here, editing and finding pwetty pics to put in reviews, I'm studying 'Game Cultures' at uni. That's...that's game development in simpler terms, I don't spend my time analysing pixelated toes to determine whether they're 'art' or not. Anyway, I generally write to either save people money on utter crud or at least make them smile in some wry way with my bitterness and general disdain. If you're not laughing with me, you're laughing at me, and hey, that's progress in my books. :)

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