Deep Silver, the games label of Koch Media, a leading producer and distributor of digital entertainment products, announced that a playable PC demo of Professor Heinz Wolff’s Gravity is now available at gravity.deepsilver.com. The game will be released for PC and Nintendo DS™ on November 28, 2008. A conversion for Wii™ will follow early next year.
You can download the trial version of the new puzzle game from the “Downloads” section at gravity.deepsilver.com, and test a selection of different tasks. The demo contains a tutorial, as well as five attractive levels with varied degrees of difficulty and gorgeous, hand-painted backgrounds. Just like in the real game, virtual professor Heinz Wolff will provide you with helpful hints. The size of the demo is around 50 MB.
The aim of Professor Heinz Wolff’s Gravity is to place various building blocks correctly in each level, in order to move a ball to a given target point. To that end, players must take the force of gravity into consideration and cleverly place differently shaped objects, so that their physical connection will trigger forces of leverage and chain reactions. The steadily rising learning curve introduces PC and console puzzlers to the easy-to-learn, entertaining principle of the game, and helps them to familiarize themselves with physical and mechanical effects. Various possible solutions and beautiful hand-illustrated themed backgrounds make for plenty of variety.
Gravity was created with the expert help of Professor Heinz Wolff. Born in Berlin, Germany, Heinz Wolff has been a professor in England for almost 50 years. He coined the term “bio-engineering”, among other things, and is well-known through his TV and radio appearances. In Professor Heinz Wolff’s Gravity, he accompanies players as a virtual character, providing helpful hints and tricks throughout the game.
For more information please visit: gravity.deepsilver.com.