Two wheels are better than 4…Fraid not!
Motorcycle racing has always had it hard in the world of home gaming, and it’s for two simples reasons: Crashing is no fun whatsoever. And it’s hard.
if you’re happy that you won’t win your first twenty races, let alone finish them, it’s a tenner well spent
Racing fans who like a challenge will never find anything more difficult than trying to play a motorbike game and keep it on the track. There’s no tearing down straights and swinging round corners. You have to constantly man the brake pedal, control which way your driver is leaning, tweak your steering. If you don’t, you leave the track. And the second you do that, you’re guaranteed to fall off you bike.
If this appeals to you then you won’t find better than this on any system. Even the most recent version of this game, MotoGP’07, with its souped up graphics and extra arcade style options, doesn’t do much to distance itself from this iteration. And it probably wouldn’t run as well on your system, either.
There isn’t another series of motorbike games out there that can hold a candle to this. But then there’s no other way to do what this series has been doing since the last century. It simply doesn’t get any better without a radical rethink or some kind of Wii-style peripheral or a helmet with a TV screen inside it.
There are no wild physics or surprises. No sub goals and achievements. No fantasy tracks (as far as I could unlock anyway). In its most raw form, racing around is circuit is no more and no less than MotoGP offers. right from the in-depth and extremely long driving school at the beginning its clear this game requires investment more akin to an RPG to reap the benefits. The subtlety in the handling will take weeks to completely master.
This is nothing like a car racing game. In a way, it’s much more. And if you’re happy that you won’t win your first twenty races, let alone finish them, it’s a tenner well spent.
The Bad: Stiff learning Curve,Hardcore Bikers ony need apply