Developer 1C Company and publisher Battlefront.com are thrilled to announce that the wait for Theatre of War, formerly known under the working title WW2-RTS is almost at an end! After months of additional work and development using the combined expertise of the makers of IL-2 Sturmovik and the creators of the Combat Mission series, Theatre of War is nearly ready for the international release by Battlefront.com
The amount of significant changes, tweaks, new game options and improvements that have gone in recently is staggering. Below is just a short list of the most important 20+ items that have been addressed in the past few months.
1. Visibility and engagement ranges have been substantially increased to realistic levels.
2. Hand to hand combat for infantry has been added (abstracted visually).
3. Restrictions to the use of captured vehicles and equipment has been added. Now only soldiers with suitable skills can use captured equipment.
4. Heavy artillery and light mortars were added as off-map support.
5. The infantry to armor ratio in all missions has been substantially increased.
6. Relative spotting indicators for each individual unit have been added.
7. The campaign has been changed to now allow advancement to the next mission despite defeat in a previous mission.
8. Fire on the move for vehicles with good enough crews has been implemented.
9. Delayed detonation and real-world physics for hand and anti-tank grenades have been added.
10. Enhanced physics modeling for all large caliber shells have been added.
A more comprehensive list of Game Features can be found here: www.battlefront.com/products/tow/features.html



