Don’t see what’s there, see what’s not there. (ARTICLES)
I often hear (and have said myself in the past) that good graphics don’t make a good game. Recently, I have used games such as Proteus and Minecraft as my examples. ” Look”, I say, “they look like throwbacks to the 8bit era and yet they are amazing games”. However, recently I got to thinking. …
Don’t see what’s there, see what’s not there. (ARTICLES) Read More »

