Spinning tires, or spinning in its grave?
Twisted Metal is a hard review to write because there is just so much nostalgia here. This game reminds me of those late nights with friends, a case of Mountain Dew, and my Playstation so much that my bias shows through. That’s why I’ve rewritten this review in order to be as fair as I can be. While this game has its share of ups, it has its equal share of downs. Twisted Metal is a car combat game with a story that centres around a competition put on by a powerful (and magical) business man know only as Calypso. Fans of past iterations will recognize him and his wish granting ways. You see, Calypso thrives on death, murder, violence and mayhem, so each year he throws the Twisted Metal competition to watch the ensuing chaos. The competition ends when only one person remains alive and then they claim their prize of one wish granted. One of the major downs here is that the story has been cut down to just three contestants. This is a major problem for me because there were so many characters I liked from the other games that didn’t make it back. Trying to unlock all the endings was a part of the games longevity. The story, which is told through live action scenes, suffers the most because it was your reward in the past games to find out why your selected character was in the Twisted Metal competition, and what they wanted for their wish (which always turned out bad). These dark endings were always a main draw for me, so coming into the new Twisted Metal, I was already disappointed. On top of this, the three stories you get aren’t that great. Sweet Tooth, Mister Grimm, and Dollface are the characters you play with, and out of the three, Sweet Tooth’s story was the only one I enjoyed, despite its cheesiness.
If you grew up playing the franchise, then you should buy it
The campaign is very skill and thought oriented, but the online multiplayer is chaos incarnate. It’s every man for himself, and it’s not uncommon that a kill will be poached by other players, stealing your points at the last second. So much of this game feels left to chance or luck, that an entire match can be turned around within a second if you aren’t on top of your opponents at all times. With this said, the online component is the best aspect. With plenty of vehicles, and different gaming modes, there is enough content here to keep people playing for a while, and it’s a hell of a lot of fun. I had a smile on my face for hours the first night I played. The sounds are good, and the soundtrack is novel enough. There is a descent variety here, even if some of the songs are recycled from previous Twisted Metals. I’m a Rob/White Zombie fan, so once again the nostalgia kicked in. The explosions and death rattles of burning victims all sounded great, but Sweet Tooth’s voice acting was too cheesy for me. His raspy guttural voice just sounded too contrived, and fake. To be fair, everyone’s voice acting was subpar. Once again, there is a large selection of vehicles to choose from, and now you get to select a sidearm as a customization. To be honest, I couldn’t tell a noticeable difference between the weapons. They did different things, but each one seemed just as useful and balanced as the last. Of course, I didn’t get the laser pistol, so I’m not sure how that stands up. Maybe a stats explanation could have helped with the variations, but I just couldn’t see a difference in the missiles that took forever to reload, and the machine guns that were infinite. Each one has its own tactical aspect, and each one seemed useful.
The Bad: The story lacks, Brings nothing new to the table