After the successful launch of the Evil D-Pad, it appears that the un-convinced gamers are missing some information crucial to understanding the power of the Evil D-Pad.
The axis was removed to increase accuracy and reliablity. What alot of gamers strangely don’t grasp is that most controllers, Microsoft’s included, don’t have dedicated diagonal buttons on their circuit boards. These boards only have the directions, Up, Down, Left and Right. To see what we mean, check out our attached image.
With the axis-design, diagonals are used by pressing down the angles which in turn hits two directions. While this was convenient for some gamers, it was also a painful practice to others. Gamers meaning to press just one direction could easily and accidently trigger two. This happened so often that Microsoft attempted to fix the problem with their ‘transforming d-pad,’ but with an axis connecting all of the buttons all of the time, the root of the problem remains.
What we’ve done with the Evil D-Pad is eliminate the axis design and in turn have removed directional accidents. Diagonals on an Evil D-Pad can only be done by intentionally pressing two directions at once in the same way a player would hit two buttons to activate a grab in Street Fighter, or hit two buttons in Marvel vs Capcom to switch out their characters. Activiating diagonals is as simple as it is on a traditonal d-pad, but without the room for failure found on the axis design.
To learn more about our Evil D-Pads and the rest of our products go to EvilControllers.com and bare witness to the best and most accurate controllers in the industry.