It’s not just whiskey that’s made this Irishman angry
Road rage is such a beautiful thing, yet it seems to be one of those bad mannered behavioural issues that videogames regard just too big a taboo to cross. You could mow down a consecutive run of pensioners and toddlers in GTA4 and Niko’s face won’t change from that of a grisly Mr Bean, pissed off at the world yet too pessimistic to bother changing it. That’s why Sean from The Saboteur‘s filthy mouth behind the wheel is something of a breath of fresh air. That and his viewpoint on freelance terrorism.
Occupied France doesn’t look so great, partly due to the lack of Starbucks, but mainly as the Nazis seem to have a major love of the silent movie era. Anywhere strongly occupied by Hitler’s henchmen is covered in black and white, and it’s your job to liberate each section of France. Once cleared out, the vibrant colours of war-time France swiftly spread through the sector like the Dulux dog relieving himself after being locked inside all day. As the Resistance grows stronger throughout the city, the lush creations that start to spread proves to be an incredibly rewarding sight to behold, and truly drives you to progress throughout the slightly cliché ridden revenge fuelled plot.
There’s something about smoking a cigarette as you run over Nazis in the French countryside whilst listening to Nina Simone’s ‘Feeling Good’ which proves to be both blissfully ironic and psychotically classy.
Unfortunately this same graphical aspect means that basic practicality is sometimes sacrificed for artistic prosperity. When climbing up more of the complex buildings and running away from edgy krauts through streets with barely any street lights, you can’t see a damn thing and often find yourself in the centre of a wall and bullet sandwich. Then the colour of red begins to become something of a frequent annoyance.
‘Stealth elements’ and ‘Open-world’ are both aspects which make strange bedfellows, and true to statement sometimes make scenarios a tad awkward. The stealth system works well when it comes to creeping around the streets of Paris on your own accord, but when it comes to some of the main missions, some areas are so enclosed that it’s often easier to spray a vast array of bullets around the area before anyone notices that anything remarkably fishy is going on. It’s hard to force any stereotypes on a game where you have to save the French from the Nazis as an Irishman, but you’ll constantly win gunfights as Sean’s whole body seems to be lined with hipflasks. The man is somewhat super human and can easily take out five enemies before they can even get near him, making most of the story surprisingly easy.
The voice-overs from the main cast leave something to be desired, especially from Sean. When he suddenly slips away from angry Irishman to solemn saboteur, anyone watching subconsciously shouts out guesses about where the voice actor actually comes from, and quite frankly any answer could be right. Thankfully the fantastic contemporary soundtrack drown out these voices most of the time and proves to be the strongest element of atmosphere to draw players back into World War II for what must be the billionth time in their gaming careers. There’s something about smoking a cigarette as you run over Nazis in the French countryside whilst listening to Nina Simone’s ‘Feeling Good’ which proves to be both blissfully ironic and psychotically classy.
The Bad: Main missions fail to embrace stealth elements, Black and white aspects make it incredibly hard to see where to go