God of War: Chains of Olympus Review (PSP)

Kratos on a small screen is still badass

What’s there to say the God of War series has become a favorite among many many gamers over the past three years, David Jaffe and Santa Monica Studios made a classic character in the Ghost of Sparta. So what kind of expectations do you think that left for Ready at Dawn, well lets just say it was all delivered. I could really end this review on that alone and tell you to go out and buy this game if you haven’t already but I guess I will divulge into more detail as to why this surely is a worthy game in the God of War series.

I could end this review on that alone and tell you to go out and buy this game.

First off God of War Chains of Olympus is a prequel to the first God of War game, it has the same story telling of the first as you make your way through the game cut scenes arrive to tell you more about the adventure and about who and why Kratos is the Ghost of Sparta. The game begins on the shores of Attica where you save Athens from an invading Persian Army, and from there the story goes on where the sun god falls from the sky and you need to return him, and save Olympus from destruction by Atlas which also explains why a lot of the story that happens in God of War.

While nothing new is added to the gameplay of Chains of Olympus by it being a handheld game its really not something you expect, the controls work just like you would expect it on the PS2 and they have moved the dodge feature to the holding down the shoulder buttons. The control scheme is very intuitive and works great, and really adds to making this feel like a perfect God of War game along with the your weapons, of course the blades of chaos but you also get the hand of god which is probably the most useful weapon of all God of War games, as in other God of War games you also get more weapons that are more puzzle significant than battle significant.

Also Kratos antics and lines are perfectly done and well fit. The graphics are the best the PSP has seen without any issues throughout the whole game. The length is perfect with the addition of five challenges which are not easy at all, that add some additional hours on top of the core gameplay.

The Good: Prequel to the PS2 God Of War games, you get to find a few more details into Kratos life and gives you a bit of some back log story that helps explain God of War and God of War II
The Bad: Not the longest PSP game but still the best.

     


Diamond Y Award
5 / 5