One word: Moving!
When I originally started Lost Odyssey, I thought to myself.. “wow”. Everything seemed so right, and the opening sequence was just a taste of things to come. The simple Battle System works so well throughout the whole game, and I have never found myself to be cussing the gameplay for being repetitive or tedious (comparably to it’s undeveloped counterpart Blue Dragon, which is the opposite of every plus in this game, but that’s a story for another day.)
Given that I picked this game up for a tidy £24.99 I was quite impressed to see that the game was still holding up graphically against some of today’s new releases, this could show that developers really aren’t pushing themselves on the new releases either way it’s enough to keep me happy.
The plot in Lost Odyssey is, quite simply put, gripping and emotional, I found myself being sucked into every single dream (these are 5-10 minute long reads that uncover the story behind characters and are completely text & sound based). The stories can be skipped when needed, as yes they are long, and I assume the developers understand not all gamers like to read!
The gameplay (although I will probably be shot for this) seemingly tries to be reminiscent of the late Final Fantasy
The plot in Lost Odyssey is, quite simply put, gripping and emotional
series (pre- Square Enix co) and does actually pull this off quite well.
With the addition of the new ring system the teaming of retro-turn based glory and modernistic timing-based attack it’s really doing quite a wondrous thing.
Equipment and Skills work in a very similar way to many of the more well known RPGs. You have a slot for a weapon, and a slot for accessories, which provide new skills to your team.
On top of that you have 2 different types of team members, Mortals and Immortals – Immortals can learn skills from Mortals and allow for an interesting sharing of decent skills. You gain SP from each battle and each skill requires a different amount of SP.
There are many side quests and extra stories to follow which add immensely to the life span of the game. Although it’s down to the player, there are about 50 hours of gameplay without side quests.
All in all this game is an excellent play through for any RPG fan but be warned that you will need to invest a lot of time into this to get a good story back (yes, like reading a book!)
The Bad: Inconsistent Difficulty throughout; Some Fights Left Down to Luck