If you own a PS3, what are you waiting for?
Metal Gear Solid 4 is Hideo Kojima’s “conclusion” to his classic series, starring a rapidly aging Snake as he fights to stop Liquid (Ocelot) from controlling all of the world’s militaries, which are now predominately privatized. If no part of that sentence made any sense to you, that is nearly the only reason you may not like this game. Otherwise, you know about Metal Gear Solid‘s stealth action gameplay and twisty storyline, and you’ll love this game if you loved the others. Even if you didn’t like the other games in the series quite enough, this edition has ironed out all of the annoyances of those games, removing most old grievances with the series.
Metal Gear Solid 4 has been the most anticipated PS3 title since the console’s conception, and it doesn’t disappoint.
If you’ve never experienced these games before, Metal Gear Solid emphasizes stealth as a method for getting by enemies while allowing for multiple strategies. Anyone who wants to run and gun their way through the game can, at a large cost in bullets, health, and access to the game’s unlockable secrets. Players can also take a middle road, by sneaking around and using their tranquilizer gun to neutralize enemies, at the risk of having to face them anyway when they wake up. In the past, the actual shooting aspects of the game mostly existed for boss fights and as a punishment when the player was found. The gun controls were clunky, because the game wasn’t about that. In the older games, you had to unequip your gun to drag people, and you weren’t always able to look down your sight to aim, because you were only supposed to sneak by everyone. This game is different, and it allows for shooting as a perfectly fine alternative strategy, though you’ll still have to sneak sometimes on the harder difficulties to stand a reasonable chance. The clumsy controls of previous iterations are gone.
Cutscenes have become a defining element of the Metal Gear Solid series, because of both the unforgiving confusing storyline of the games and the cutscenes’ length. Early rumors of ninety-minute long cutscenes are not technically accurate, but the beginning, halfway point, and end of the game do feature a lot of sitting and watching. With any other game series, this would be nearly unforgivable, but these cutscenes are really a reward. Metal Gear Solid has the most interesting storyline in gaming, if you can tolerate all of its twists and turns. I’m unsure how someone unacquainted with the previous games would react to all the shocking developments, but they really are a treat for any fan. This specific game also features a lot of Metal Gear Solid 1 nostalgia, which could again fall flat on the newcomer to the series. Clearly, it is too much to ask that a gamer play the three other games before this one, but it would certainly build appreciation for how everything has developed.
The Bad: Some will be turned off by the long cutscenes and convoluted storyline