Introversion Software presents the boxed version of its third title, DEFCON, a stunning online multi-player simulation of global thermonuclear war. After critical acclaim as a downloadable game, DEFCON will soon be available from your local retail store, in an incredible-value collector’s pack that will also include Introversion’s renowned cult hacking sim, Uplink. Described by PC Gamer (UK) as ‘perverse and brilliant’, Uplink, will draw you into the seedy underground world of computer hacking and industrial espionage set on the Internet of 2010. Both titles promise an utterly engrossing and addictive experience, and one that you’re guaranteed never to forget…
?It’s Global Thermonuclear War, and nobody wins. But maybe – just maybe – you can lose the least.?
THE GLOBAL NUCLEAR DOMINATION GAME
Introversion Software presents the boxed version of its third title, DEFCON, a stunning online multi-player simulation of global thermonuclear war. After critical acclaim as a downloadable game, DEFCON will soon be available from your local retail store, in an incredible-value collector’s pack that will also include Introversion’s renowned cult hacking sim, Uplink. Described by PC Gamer (UK) as ‘perverse and brilliant’, Uplink, will draw you into the seedy underground world of computer hacking and industrial espionage set on the Internet of 2010. Both titles promise an utterly engrossing and addictive experience, and one that you’re guaranteed never to forget…
?It’s Global Thermonuclear War, and nobody wins. But maybe – just maybe – you can lose the least.?
PLAY MODES
SINGLE PLAYER
As well as multiplayer, DEFCON has a highly developed artificial intelligence. Similar to HAL, WOPR and other machines dedicated to respond optimally to the threat of a possible enemy nuclear attack, DEFCON’s AI allows a single player to train and hone the skills and tactics required for an all-out multiplayer nuclear blood-bath.
MULTIPLAYER AND ALLIANCES
The alliances system permits you and up to 5 other players to form alliances and play against each other in teams.
Despite these pacts, each individual player is still playing to win; their score is independent of their allies’ progress, and players can betray their partners and switch to the opponent’s team if they choose to, and are able to convince the enemy to permit it. Switch-overs are determined in a vote by all the players in the destination alliance.
Such a system creates a pervading atmosphere of paranoia and mistrust in which players desperately try to secure their alliances, make fatal ‘misjudgements’ over the trustworthiness of their comrades, and are eventually decimated by the despicable betrayal of supposed team-mates.
Note: the alliances system option can be disabled for those who fancy a slightly more friendly game of global nuclear war!
OFFICE MODE
Bored at work? Introversion brings you DEFCON office mode to keep you entertained during the working day. Sneak up on your opponents and position your subs during the early morning when your co-workers are still sleepy. Form an alliance with Dave from accounts while everyone else enjoys a break in the coffee room. All hell breaks loose during lunch as everyone throws their weight behind their own massive assault. Watch in horror as 100 million people die while you eat your sandwiches. Scream and shout when Dave from accounts betrays you and launches a sneak attack on your capital city.
Managers on the prowl? Hit the Panic key (double ESC) to immediately remove the game from the screen, placing a discreet icon in the system tray.
The icon changes when important things happen so you don’t miss out on the action, for example, if you detect some nuclear launches the icon will flash the Nuclear Launch symbol for a few seconds.
Deadline pressures? Don’t worry, because everything is taking place in real-time, you’ve got at least 30 minutes to respond before a nuke lands on your territory, allowing you time to finish off that all important document before retaliation. As the afternoon stretches into early evening at the office the last surviving units prowl the world, looking for one last target…one last strike that will ensure victory. And try to remember… it’s nothing personal.