Age: 20
Member for: 3 Year(s) 8 Month(s) and 15 Day(s)
Reviews: 52
Average Score: 7.31
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The game's premise is surprisingly complex for such a simple and infantile game. Apparently the roo people were happily living off some form of outer space rocks, until a greedy king decided he needed it all for himself and half of the population decided to follow him and turn a decidedly s*** like shade of brown. Your task as one of the 'good guys' is to harvest this strage outer space substance so that you can use it to somehow save the planet from certain destruction.
Now this is where the game gets stupid. Remember those toys we all had as babies where you had to put the shape in the right hole? Well that basically sums up RooGoo. The gameplay consists of rotating platforms so that the shapes can drop through to the next platform, which you must rotate for the shape to drop through etc… That's about it. The game never really gets past this for me, and although the developers try to hide it with little annoyances like butterflies carrying the blocks back up a couple of levels, or multiple shapes at the same time, the game is basically the equivalent of a baby's toy. How degrading.
There's not much else to discuss, the graphics and sound are suitably babyish, and the storyline is too complex for it's own good and the game is only about 30-40 levels short. If you are a baby, or have a baby, or are a very very bored housewife with nothing much else to do and no other Xbox games at all, this may well be a dream come true. For the rest of us, we may as well spend our hard earned cash on a real game.
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Added by Phoenix Trigger on 28/03/2009 18:31:35
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I Agreed with this review.
It seems like South Peak tried to hide a huge environmental message behind a childish game. It''s pathetic how the developers try to make such a simple premise more complex in terms of gameplay and even a 3 year old would be patronised by this.