Living rooms everywhere will be burnt asunder by ‘Dragonball Z For Kinect’ (360)

by April 12th, 2012
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Prepare to destroy opponents and homes with ‘Dragonball Z For Kinect’.

YARS

Leading video game publisher and developer NAMCO BANDAI Games America Inc. today announced that  Dragon Ball Z® for Kinect™ will be coming to the Xbox 360® video game and entertainment system from Microsoft this October.  All of the classic action and intensity of the Dragon Ball Z universe will be felt with an unprecedented sense of immersion when players learn to deliver over 100 moves, including the legendary Kamehameha with their own fists as they charge their way to victory in this ultimate evolution of the classic franchise.

Developed by Spike Chunsoft Co. Ltd, players will be entering the Dragon Ball Z universe in an entirely new way. Featuring iconic characters, famous attacks, and epic battles authentically created from the original manga series,Dragon Ball Z® for Kinect lets players unleash their inner Super Saiyan with no controller in the way! Fans will also be treated to new anime footage debuting in the US and Europe for the first time, along with over 50 playable characters and an entirely new character. Leveraging the Kinect sensor,Dragon Ball Z® for Kinect will also support QR code functionality, allowing fans to hold up special QR codes to unlock characters and power-ups in the game.

“There’s going to be no better feeling in the world for fans of the Dragon Ball Zseries than standing in front of their screens and unleashing their own fists and raging blasts upon enemies with this game,” said Carlson Choi, Vice President of Marketing, NAMCO BANDAI Games America.  “The Kinect sensor has truly enabled the development team to finally realize the dreams of millions of fans of both the classic games and the timeless original anime.  This game will truly represent the next generation of interactive entertainment in the Dragon Ball Z universe.”

Choosing between ‘Story Mode’ and ‘Score Attack’ mode, players will enjoy battles and events following the story of Dragon Ball Z in first-person view for the first time.  Dramatic battles use anime-style camerawork and require the player to move in the same way as their character and perform the same attack or movement from a particular famous scene, combining CG demo scenes and battle controls to experience giant boss battles like never before! In ‘Score Attack’ mode, defeat opponents in 1-on-1 battles to get the highest score!

Dragon Ball Z® for Kinect will be available throughout North America and Europe this October.  For more information on the game, please visit:http://dragonball.namcobandaigames.com andwww.facebook.com/NamcoBandai.

Dragon Ball Z the animated series is available for purchase on the Xbox LIVE Video Store. For more information about the animated series please visithttp://www.dragonballz.com.


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Ben Taylor

Well, after 4 years lurking in the darkest corners of YARS, it's probably about time I updated this profile. I'm Ben, one of the senior editors here, and outside of scribbling on here, editing and finding pwetty pics to put in reviews, I'm studying 'Game Cultures' at uni. That's...that's game development in simpler terms, I don't spend my time analysing pixelated toes to determine whether they're 'art' or not. Anyway, I generally write to either save people money on utter crud or at least make them smile in some wry way with my bitterness and general disdain. If you're not laughing with me, you're laughing at me, and hey, that's progress in my books. :)

About Ben Taylor

Well, after 4 years lurking in the darkest corners of YARS, it's probably about time I updated this profile. I'm Ben, one of the senior editors here, and outside of scribbling on here, editing and finding pwetty pics to put in reviews, I'm studying 'Game Cultures' at uni. That's...that's game development in simpler terms, I don't spend my time analysing pixelated toes to determine whether they're 'art' or not. Anyway, I generally write to either save people money on utter crud or at least make them smile in some wry way with my bitterness and general disdain. If you're not laughing with me, you're laughing at me, and hey, that's progress in my books. :)