‘Sonic The Hedgehog 4: Episode II’ speeding into the new year (IOS, OTHER, PSN, XBLA)

by December 30th, 2011
big_y.jpg

SEGAŽ of America, Inc. and SEGAŽ Europe Ltd. today announced a New Year’s resolution that’s sure to please gamers worldwide: the iconic blue hedgehog will be making his 2D return in Sonic the Hedgehog™ 4 Episode II in 2012. Following the award-winning success of Episode I, which took the world by storm in 2010, Sonic will continue his journey through the epic Sonic 4 saga on Xbox LIVEŽ Arcade for the Xbox 360Ž video game and entertainment system from Microsoft, PlayStationŽNetwork, and mobile platforms including the App Store, Android Market and Xbox LIVE on Windows Phone 7.

YARS

Fans have been eagerly anticipating the next episode in Sonic’s new side-scrolling adventure, and SEGA has been listening closely to their feedback. Armed with all-new character animations and a completely reworked physics engine, Episode II will expand the Sonic 4 storyline with new areas to speed through and new challenges to face. For a sneak peek at what’s in store, including the arrival of a certain high-flying, twin-tailed pal who’s sure to be of assistance, check out the all-new teaser trailer here.

“After twenty years in action, it’s clear that Sonic hasn’t slowed down one bit,” said Haruki Satomi, Senior Vice President of Digital Business at SEGA of America. “The first entry in the Sonic 4 saga was a major success. We’ve listened to the fans and been hard at work making sure we recapture that same spirit of fun in Episode II. We hope the fans will enjoy it.”

Sonic the Hedgehog 4 Episode II will support Android mobile devices powered by the NVIDIA® Tegra® mobile processor. It will be available on the Android Market and featured on the Tegra Zone app. In addition, SEGA and NVIDIA are working closely together to develop an even more enhanced version for Tegra 3, the world’s first quad-core mobile processor.

For more information, please visit www.sega.com. For assets, please visitwww.sega-press.com.

For more news, follow SEGA on Twitter @SEGA or like us on Facebook.


The following two tabs change content below.

Ben Taylor

Well, after 4 years lurking in the darkest corners of YARS, it's probably about time I updated this profile. I'm Ben, one of the senior editors here, and outside of scribbling on here, editing and finding pwetty pics to put in reviews, I'm studying 'Game Cultures' at uni. That's...that's game development in simpler terms, I don't spend my time analysing pixelated toes to determine whether they're 'art' or not. Anyway, I generally write to either save people money on utter crud or at least make them smile in some wry way with my bitterness and general disdain. If you're not laughing with me, you're laughing at me, and hey, that's progress in my books. :)

About Ben Taylor

Well, after 4 years lurking in the darkest corners of YARS, it's probably about time I updated this profile. I'm Ben, one of the senior editors here, and outside of scribbling on here, editing and finding pwetty pics to put in reviews, I'm studying 'Game Cultures' at uni. That's...that's game development in simpler terms, I don't spend my time analysing pixelated toes to determine whether they're 'art' or not. Anyway, I generally write to either save people money on utter crud or at least make them smile in some wry way with my bitterness and general disdain. If you're not laughing with me, you're laughing at me, and hey, that's progress in my books. :)